Folklore Fall of the Spire
Product is currently unavailable. Please email us @ info[at]woodforsheep.ca with Subject: ORDER Folklore Fall of the Spire and we will notify you once this item becomes available. Request Deposit required.
- Ages: 14+
- Players: 1-5
- Playing Time: 90-120 minutes
- Designer: Nick Blain, Will Donovan
- Publisher: Greenbrier Games
- More info/BGG link
- Requires: Folklore
Contains six more stories, featuring new mechanisms for combat and town events. Play as one of four new archetypes, or continue your campaign with your existing characters. In this new expansion, go down to the dark streets and up to the rooftops in the towns of Kremel. Then, travel further into the world with new stories, characters, monsters and afflictions. Explore new combat mechanisms that can be used in this new box expansion.
You have traveled the dangerous byways of Kremel, and finally walk past the gates of the town at twilight. Once eager to see so many people bustling in the streets, you have grown jaded and keep an eye out for pickpockets. Beneath the buildings, stone and wood edifices, you notice the layers of dust and grime, and a deepening of the shadows. A shopkeeper waves in recognition, and looks to you in hopes of news from the outside world. But you have a darker destination in mind, and no time to spare. You nod back, and take to the rooftops, and later descend to the sewers, where you hope to find the missing piece that will take you to the one place that will doom or save this land...the Dark Spire.
Adventure | Cooperative | Expansion | Horror | Modular Board | Scenarios | Variable Player Abilities