Resistance Hidden Agenda {C}
$8.49
previously
$11.49
- Ages: 13+
- Players: 5-10
- Playing Time: 30 minutes
- Designer: Don Eskridge
- Publisher: Indie Boards and Cards
- More info/BGG link
- Requires: The Resistance
An expansion consisting of three modules:
- Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, re-themed and renamed to fit into The Resistance Universe.
- Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.
- Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.
Deduction | Expansion | Mafia Variant | Party | Team Play