- Ages: 12+
- Players: 2-5
- Playing Time: 90 minutes
- Designer: Aaron Haag
- Publisher: Argentum Verlag
- More info/BGG link
Leave nothing to chance in your quest for wealth and influence.
Yunnan - home of the delicious (and hard to get) Pu'er tea. For more than 1000 years, the tea dynasties have been providing this sought-after good via their horse caravans to faraway Tibet. A network of paths and roads leading through the jungles of Yunnan, the steppes of Sichuan and over the peaks of the Himalaya - the Tea-Horse Road is the traditional travel route of the tea traders.
In Yunnan, players control the fate of their tea dynasties. Their main goal is to establish a broad and secure trading network to deliver the tea to the farthest provinces...and doing it better than their opponents. The main work behind the scenes is done in Pu'er, their home location. New traders need to be trained, better horses need to be acquired, and a good number of border passes need to be requested to be able to reach the farthest provinces.
However, mere trading is not enough to beat the competition. Great social influence and building a prestigious tea house may come in handy to sway the province inspector. Bridges provide shortcuts and trading posts in faraway places secure the own path along the Tea-Horse Road.
Yunnan is perfect for players who like tactical development games. Due to the interleaving game mechanisms, the players are involved in the game at all times. The great variety of available actions allows for different strategies. Only the player who calculates really tough, goes against the proper opponents and reacts to the actions of the other players swiftly and effectively will win this game - which uses no elements of chance.