Reflections of 2014
by Nate T on January 28, 2015
WoodForSheep looks back on the year that was 2014. Our usual disclaimer: the opinions shared by Steve may be slightly exaggerated more than intended (but just slightly).
[WoodForSheep]: Favourite game you learned in 2014
[Steve]: I'd say it would be Five Tribes. Interesting gameplay with the unique mancala-type mechanic. Plus, I like the quality of the board and pieces. Another hit game from Days of Wonder.
[Nate]: While it generally comes down to a racing game (a genre I'm not a big fan of), I enjoyed the game experience of Lewis & Clark each time it made the table. Interesting game mechanic, tough decisions, fun game.
[WoodForSheep]: A game everyone may have overlooked:
[Nate]: It may not get a lot of acclaim, but Helios is a solid game. Solid components, fun game play. It fits that not-too-long, not-too-short gaming niche.
[Steve]: Colt Express came out later in the year, which may just have delayed its popularity. A simple, programmed-movement game with the eyecatching board and the theme is cool. Love the cut-out train!
[WoodForSheep]: The surprise seller of 2014:
[Steve]: Damaged boxes of Coconuts! When Nate agreed to receive this huge shipment of damaged product, perhaps flinging round brown objects at him was the proper response. But over the course of the year, we've created fans of the “coconut flinging monkey game”. Now that we’re almost sold out, wishing we had A LOT more copies!
[Nate]: Simple rules, cute art, accessible price point should probably have tipped me off, even so having Sushi Go as our best selling game of 2014 is still a pleasant surprise.
[WoodForSheep]: Something (WoodForSheep related) that happened in 2014 that was pretty cool:
[Nate]: I had to update Steve's section in our About Us page. Oh, something more business related... looking back at our 2013 reflections, some of our goals came to fruition, albeit briefly - we ran a small gaming convention to raise funds for Extra Life, and we ran a store, even if it was "One Day Only".
[Steve]: Attending Anime North for the first time on the other side of the table. Going in, we just didn’t know what to expect (will they like us?). We tried to present and showcase games that fit the crowd and theme of the convention, and to our pleasant surprise, these were well received (especially Tanto Cuore), even selling out of several titles by the end of the weekend.
[WoodForSheep]: Something for the audience to look forward to from WoodForSheep in 2015:
[Steve]: Our "One Day Only" pop-up store event at First Markham Place gave us an idea how such a location would fare in Markham. While we don't have anything definitive at the moment (ok, maybe there is something slightly), expect more pop-up events to come (and more)!
[Nate]: As we (hope to continue to) grow, the ways we serve and support the gaming community will also evolve. Hopefully these changes and adjustments will help us become the best friendly, local game store we can be. :)(clear as mud, eh?)
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