Magic the Gathering Secret Lair Marvel (Non-Foil)
- Ages: 13+
- Players: 2+
- Playing Time: 30 minutes
- Designer: Richard Garfield
- Publisher: Wizards of the Coast
- More info/BGG link
A tradeable card game (TCG) where you build your collection of cards by trading with your friends, assembling decks of cards, and battling against an opponent and their deck. You cast powerful spells and summon monstrous creatures aiming to knock your opponent down from 20 life to zero. The game is constantly changing as new cards are released throughout the year. As you get new cards, whether from these new sets or through trading with your friends, you can continuously update your decks and discover a whole new game!
Well look who it is! Come in, come in. Don’t mind the robe. “Uncle Deadpool” is just crashing for a few days. I’m actually doing a little tour of lairs, hideouts, sanctums, and strongholds and leaving ratings online. It’s been a blast.
But I wasn’t expecting guests. Just, uh, kick back, relax, and . . . don’t sit on my red suit! It’s drying out. But check this out—Secret Lair made me my own Deadpool cards! Isn’t that nice? So pretty. This one even says, “trading card,” so you don’t forget. Anyway, make yourself comfortable and if you need anything, I’ll be in the kitchen making chimichangas.
Combat | Fantasy | Magic the Gathering | MTG | Resource Management | Spin-off