Great Wall
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- Ages: 13+
- Players: 1-4
- Playing Time: 120-180 minutes
- Designer: Kamil 'Sanex' Cieśla, Robert Plesowicz,
Łukasz Włodarczyk - Publisher: Awaken Realms
- More info/BGG link
A new asymmetric worker/soldier placement game with engine building themes and a twist in form of a constantly attacking AI (Mongolian Horde) that requires players to sometimes cooperate in order to defeat it.
Players will control ancient clans in China trying to defend against invading Mongolian hordes and build a Great Wall. While every player will want to win (by earning VP = Honor) they also need to sometimes cooperate to defend against the hordes. Each clan will be asymmetric through its chosen Leader (resource production/starting resources/starting workers and units) and this asymmetry will increase as the game progresses (players will hire Advisors with unique skills, often creating unique engines).
Area Control | Economic | Empire Building | Fantasy | Role/Phase Selection | Solo Mode