Resistance Hostile Intent {C}
$8.49
previously
$11.49
- Ages: 13+
- Players: 5-10
- Playing Time: 30 minutes
- Designer: Don Eskridge
- Publisher: Indie Boards and Cards
- More info/BGG link
- Requires: The Resistance
An expansion consisting of three modules:
- Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders. In this module both the resistance and spies must identify a specific individual among the opposing team to win. Hunters introduces many new game concepts that bring a whole new level of deduction and deceit into The Resistance.
- Reverser Module: Reversers have the ability to change the results of any mission - in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat. A very interesting and potentially chaotic twist that is certain to change your meta game forever.
- Inquisitor Module: The Inquisitor is an optional player ability. The player with the Inquisitor will be able to look at the affiliation of another player and is a simple way to ensure every game is full of interest twists and turns as the Inquisitor uncovers the truth (at least their version of the truth).
Deduction | Expansion | Mafia Variant | Party | Team Play