War of Civilizations
- Ages: 14+
- Players: 3-6
- Playing Time: 60-90 minutes
- Designer: Aditya Prasad
- Publisher: Bluencore
- More info/BGG link
A 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth, that seamlessly blends turn-based combat with engaging mechanics like Area Movement, Resource management, and variable player powers.
Players take on the role of Clan Leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans.
The game requires players to balance their acquisition of powers and resources with their warfare tactics while navigating the challenges of a harsh, post-apocalyptic world.
The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for three consecutive rounds with the Capital Ship, or by accumulating the maximum number of Magic Crystals.
The end game is triggered when any player enters the isle of myth for the first time. When the end game is triggered, the game will end in the five rounds thereafter.
Area Control | Combat | Network Building | Resource Management | Role/Phase Selection | Sci-fi