Reflections of 2012
by Nate T on February 01, 2013
With January having past, figured it was a good time to look back at 2012 now... Instead of later in September.
[WoodForSheep]: What was your surprise favourite game that you learned in 2012?
[Nate]: For me, it would be Manhattan Project. Straight forward game mechanics with a good natural flow to the game. Plus, you can detonate nukes (without all the messy side effects of destruction, radiation, etc).
[Steve]: I was originally reluctant, but after playing String Railways, have to admit, it's a fun game. Its a unique take on a train network game, and it plays in under an hour. I’ll never look at coloured string the same way again!
[WoodForSheep]: What's a game everyone wanted in 2012?
[Steve]: Besides Spot It, which we already talked about last year, I would say Ghost Blitz. An interesting deduction and reaction game, with lovable game pieces, good for families and groups of friends.
[Nate]: Keeping with the big laughs for big groups idea, Anomia is a brain wracker that drew a lot of interest, provided you weren't too busy laughing already.
[WoodForSheep]: How about a good game you learned in 2012 that everyone should play?
[Nate]: After one game of Last Will, didn't like that first experience very much. But after being roped in for another play (with some time in between), found the game to have a lot more depth than I gave it credit for. A nice twist to most games, where you try and have the most money or victory points at the end of the game, this game gets you to spend, spend, spend!!!
[Steve]: Who knew that 16 cards could provide so much fun? Part process of elimination, part bluffing, Love Letter shows that good games can come in small packages!
[WoodForSheep]: What was a pleasant surprise for WoodForSheep in 2012?
[Steve]: Running a booth at TABSCON was a pleasant surprise for WoodForSheep. An unexpected opportunity and I think we did a good job. We met and engaged new people, and were able to promote WoodForSheep to a new audience.
[Nate]: New friends and partners from unexpected connections. Our involvement with the Geekish Holiday event in December 2012 started with a comment on their site. The Board Game Networking Night with The Biz Club in February 2013 came together after twitter exchanges.
[WoodForSheep]: A goal or vision to accomplish in 2013?
[Nate]: Strive to put out engaging content on a more consistent schedule, whether its e-newsletters, recommendations or snippets on social media.
[Steve]: Continue to build and serve a robust tabletop gaming community in the Markham/Richmond Hill area.
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